Explore my proof-of-concept (Browser or Meta Quest):
Bezi Project - "Animus: Clash of Realms"
Official Submission to the Bezi + RTFKT Animus 3D Challenge:
https://youtu.be/51UiwhJBtWQ?si=V5O70LpvbHTBwvHs
Project Overview: I aimed to build upon the RTFKT + Animus Project lore to create a game that can be interacted with in both VR/MR
Concept and Interaction: This XR reality arena battler is designed for testing in immersive and mixed-reality environments. I primarily used the Meta Quest 3 to test and iterate the experience. Mobile and web access is also available due to the cross-platform capabilities of using Bezi for prototyping purposes.
Technical Implementation: The project harnesses the stunning 3D model assets provided by RTFKT, allowing us to prototype and craft the artwork for our experiences in any way possible. I was able to use them and craft my world, inspired by the RTFKT Animus Project found: Animus+RTFKT.
Challenge Focus: In regards to the RTFKT+Bezi Challenge, I focused primarily on crafting the introduction, aesthetic, and XR-UX of the game. The concept begins with integration into a mock-up of an Apple Vision Pro menu, where players can launch the experience with a simple click. This entry point quickly transitions from a mixed-reality setting into a fully immersive virtual environment. I added a button to allow the user to turn on/off full immersion.
Gameplay Features: Upon entering the game, players are immediately engaged by a unique characters and realm selection window. This feature allows players to choose their preferred characters to populate the arena game board, which serves as the launching pad for the next stage of the game.